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Michael Jones

Freelancer

M

Michael Jones

"Professioneller Freiberufler mit langjähriger Erfahrung"

Mitglied seit: Aug 2025

Hourly Rate: $140.00/hr

Zeitzone: UTC

Statistiken

Gesamte Bestellungen 0
Abgeschlossen 0
Aktiv 0
Erfolgsquote 0%

Fertigkeiten

Packaging Design Intermediate 1y
Video Editing Intermediate 1y
Sound Design Intermediate 1y
Amazon PPC Intermediate 1y

Angebotene Dienstleistungen

Unity 2D Mobile Game Development

Entwicklung mobiler Spiele

Build engaging 2D mobile game from concept to app store submission with polished gameplay and monetization. This game development includes: concept refinement discussing game idea, mechanics, target audience, and monetization strategy, game design document creating GDD with gameplay loops, progression, and features, and technical planning choosing tools, frameworks, and platform requirements (iOS, Android, or both). Core gameplay includes: game mechanics implementing core mechanics (platformer, puzzle, endless runner) with intuitive controls, level design creating 10-20 levels with increasing difficulty and variety, player progression experience points, leveling, unlocks, or skill trees keeping players engaged, physics and collision realistic or stylized physics appropriate to game type, and difficulty balancing ensuring challenging but not frustrating gameplay. Character and assets includes: character sprites creating or sourcing main character and enemies with animations, environment art designing backgrounds, platforms, and interactive objects, UI design menu screens, HUD, buttons matching game aesthetic, and audio sound effects, background music, and UI feedback. Monetization includes: in-app purchases implementing consumables, power-ups, or cosmetics, rewarded video ads integrating AdMob or Unity Ads for opt-in rewards, interstitial ads showing ads at natural breaks not disrupting gameplay, and analytics implementing Firebase Analytics or Unity Analytics tracking player behavior. Player engagement includes: tutorial onboarding players with clear instructions and gradual difficulty ramp, achievements Google Play Achievements and Apple Game Center integration, leaderboards competitive ranking encouraging replayability, daily rewards incentivizing daily play with bonuses, and push notifications re-engaging lapsed players with reminders or events. Polish and feedback includes: particle effects satisfying visual feedback for actions and events, screen shake and haptics tactile feedback enhancing impact, animations smooth character and object animations, and loading screens engaging loading with tips or mini-games. Platform optimization includes: performance targeting 60 FPS on mid-range devices, memory management optimizing sprite atlases and asset loading, battery efficiency minimizing battery drain, and file size keeping APK/IPA under 150MB for easy download. Testing includes: playtesting user testing identifying confusing mechanics or frustration points, device testing ensuring compatibility across 10+ popular devices, beta distribution TestFlight (iOS) or internal testing (Android) gathering feedback, and bug fixing addressing crashes, glitches, or progression blockers. App store submission includes: metadata writing compelling title, description, and keywords, screenshots and video capturing 5+ screenshots and 30-second preview video showcasing gameplay, app icons designing 1024x1024 icon for stores, privacy policy creating policy if collecting data or showing ads, and age rating obtaining ESRB, PEGI, or IARC rating. Monetization setup includes: ad networks integrating AdMob, Unity Ads, or IronSource, in-app purchase SKUs creating consumable, non-consumable, or subscription products in store, payment testing verifying purchases work correctly, and analytics tracking install source, ARPU, retention, churn. Social features includes: social login Facebook or Google login for cloud save and profile, friends inviting friends or seeing friends' scores, social sharing sharing achievements or high scores to social media, and cross-promotion promoting your other games if applicable. Localization includes: multi-language translating UI text to 5-10 languages expanding reach, cultural adaptation adjusting content for different markets, and currency localization using local currencies for IAPs. Post-launch support includes: update #1 bug fixes and balance tweaks post-launch, analytics review analyzing player data identifying improvement areas, and live ops if applicable, seasonal events, limited offers, or new content. Delivered components includes: source code Unity project with all assets and scripts, app store builds IPA and APK files ready for submission, design docs GDD and level design documents for reference, and analytics dashboard tracking key metrics (DAU, retention, ARPU). Ownership includes: full rights you own game and can publish, update, or sell, source code complete codebase for modifications, and assets all art, audio, and code is yours. Perfect for indie developers creating first commercial mobile game, game studios prototyping game idea for testing or pitching, businesses gamifying brand experience engaging customers, and entrepreneurs entering mobile game market seeking passive income.

6 Tage Lieferung 2 überarbeitungen
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